Building in public

The road to launch

We're building Culinario in the open. Here's what's shipping, week by week — the features, the polish, and the milestones. Follow along and say hi.

#buildinpublic #Shipaton #iOSdev #SwiftUI
July 2026

Public beta is live Milestone

  • Cut a fresh build, opened it to external testers, and submitted for Beta App Review.
  • Full release-readiness pass — Release build clean, tests green, dead code removed.
  • Join the TestFlight beta →
July 2026

Cook Mode New

  • Turned Culinario into a game: real-time minigames — sear, chop, season, stir.
  • Star-gated dishes, a kitchen hub, and real cooking timers under the hood.
July 2026

A big declutter

  • Simplified the whole app — leaner Today, Profile, Progress, and Shop screens.
  • Made the unit headers compact so the learning path breathes.
  • Goal everywhere: not-overcomplicated, easy to grasp.
July 2026

Friends & social, working end-to-end

  • Fixed friend invite codes and the friend-invite deep link (auto-fills the code).
  • Added "Redeem a code" for win-back and promo offers.
  • Deepened the analytics funnel to understand onboarding and retention.
Earlier

Personalized onboarding

  • New cooks pick a skill level and a dietary preference up front.
  • The Four Pillars spine — salt, acid, fat, heat — now runs through the whole app.

More shipping soon — a public launch inside the Shipaton window, more Cook Mode dishes, and deeper cuisine tracks. Check back weekly.